Warhammer Age of Sigmar: Realms of Ruin - Ripklaw

I was responsible for creating the high poly model of Ripklaw, one of the story characters of the game.
The hands and feet were taken from the Dankfeer character, which was modelled by the talented Bjørnar Aarset.
Other credits:
Gerald Fitzgerald - Concept art.
Red Hot CG - Low poly game model, texturing and hair.
Tom Carruthers (Lead Character Artist) - Final texture polish.